
It is one of the best uses of VR I have seen, this mix between mouse tiny and large world.
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For example, if you peer over a wall, you can see what is behind it, and it might be just the scroll you are looking for. There is no blood or gore in this game and that makes it very family-friendly. There are so many beautiful things to look at. The game encourages you to look on top of a wall or behind that bush. You simply make it through to the other side, solving various navigational and environmental puzzles, and perhaps finding the possible various scrolls on the screen. Each level is displayed in front of you with Quill starting on one side. This makes for an interesting mix of first-person and third-person gameplay. Quill is mouse size in the scene in front of you, while you at a much larger height look down on her and navigate her through the scene. You play as the overseeing “god” which the game refers to as “The Reader”. She does respawn immediately, but man, did I feel bad each time it happened.

When she inevitably dies, you will actually feel horrible. You can even pet her on the head till she smiles. Polyarc did an amazing job of connecting you to the character. She has a fun personality and you care about her immediately. You play Moss VR Game as a small mouse called Quill. This is a great way to get involved in the story and sets the mood. Very stunning VR cinematics take place in front of you as you flip the pages of the book. Moss starts with your reading a large, old-looking, book in a pretty beautiful setting.
